New Arrivals and a New Kickstarter!
Two new MCC titles and Beecher's Bibles print crowdfunding!
This week we have a pair of kickstarters - one mine, one by the excellent Gwendolyn Clark - and a pair of new MCC books by Dragon Peak Publishing!
In an effort to bring more eyeballs to the project, I am bringing Beecher’s Bibles to Kickstarter!
Players in Beecher’s Bibles are Jayhawkers, Red Legs, Free-Staters; proud abolitionist militant guerilla bands in 1850s Kansas, clashing with the pro-slavery forces of border ruffians and bushwhackers. A "Beecher's Bible" was the name given to the breech-loading Sharps rifle that was supplied to and used by anti-slavery forces during the Bleeding Kansas period (1854–1860). The name was inspired by the words and deeds of abolitionist minister Henry Ward Beecher of the New England Emigrant Aid Society.
This newly-updated version of Beecher's Bibles is based on the Panic Engine by Sean McCoy and features a new character creation system, rules for gruesome injuries and morale-breaking shootouts, travel, camping, scrounging, and survival in a hostile frontier. It also features Aim Small, Miss Small: a short introductory adventure based on the real-life arrest and freeing of abolitionist Jacob Branson from the clutches of pro-slavery Douglas County Sheriff Samuel J. Jones.
This is a 32-page black-and-white A5 zine with a rule set that will be familiar for those familiar with Mothership or other d100 games. Character creation is quick and easy, action resolution is simple, combat is tactical, fast-paced and lethal. The game itself is straightforward and easy to pick up and understand, but the framework has the depth for longer and more involved play.
Printing will be fulfilled by Mixam Canada. PDF backers will be provided a discounted POD printing code through DriveThruRPG once fulfillment has completed.
If you are a retailer interested in carrying this product, please contact us at info@monkeyspawgames.com.
Shipping will be handled by Monkey's Paw Games. Shipping is not included in pledge prices and will be paid for separately. Backers will receive coupon codes to redeem books through the Monkey's Paw Games webstore and pay for shipping via Canada Post.
Beecher's Bibles is fully ready to go to the printers today. I do not anticipate any delays after the funding period of this project.
The Technomancer of Candy Mountain
32 pages+cover; 8.5x11", b&w. New.
A level-3 adventure that takes the PCs high up into the Candy Mountains, a domain where intelligent candy-based lifeforms have inadvertently evolved thanks to the actions of a man named Wuza Wylder. Sing with the Uumpese peoples, fight corporate robo-coppers, take a side for or against worker exploitation, and become a candy person!
Marvels of the Multiverse
36 pages + cover, 5.5x8.5", b&w. New.
A new funnel: The Millennials Awaken, Benisons and Dooms to provide seekers with unique fates, rules for Mutation Duels, The Jungle Juice Drinker; a new Pure-Strain Human class that allows players to create potions that briefly mutate their PC.
Infinite Revolution: The Kickstarter!
INFINITE REVOLUTION is a fast-paced, rules-medium scifi tabletop roleplaying game for 2-4 players and a GM, focused on a blend of hypersonic space combat, strategic mission play, and narrative-first downtime. Core influences include magical girl media, tokusatsu, super robot anime, and ace pilots of all stripes.
During play, you'll take the role of a Revolver—a human with a hypersonic turbine for a heart—and their Revolver Drive, an infantry-scale exosuit made of and fueled by the concentrated light of their hopes, fears, and dreams. Together, you are sworn to defend your solar system against the entropic scourge of the Veil.
The interplay between a Revolver, their Drive, and the Veil—the living, feeling human, the invincible cosmic protector, and looming existential threat they both face—forms the thematic core of the game and is central to the types of stories it wants to tell. For better or worse, your Drive sets you starkly apart from the rest of humanity—to most, you’re a living myth, a symbol that there’s something left to fight for.
==FEATURES==
* High-velocity, low-crunch, knife-edge tactics rules that use speed instead of position or hit points. Your Drive makes you invincible, but lose too much speed and you'll be knocked away from the fight—unless you push your exosuit's limits and Rally!
* Robust player customization (12 Drive Cores, 30+ thematic Weapons, hundreds of combinations)
* Narrative-first downtime options to explore the human side of your Revolver
hell yeah to everything you shared, but I'm super stoked about Beecher's Bibles.